GL_ARB_fragment_coord_conventions (OpenGL 3.2).GL_ARB_draw_elements_base_vertex (OpenGL 3.2).GL_ARB_explicit_attrib_location (OpenGL 3.3).GL_EXT_geometry_shader4 (Requires OpenGL 2.0).GL_ARB_shader_bit_encoding (OpenGL 3.3).GL_ARB_uniform_buffer_object (OpenGL 3.1).GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3).GL_ARB_blend_func_extended (OpenGL 3.3).GL_ARB_texture_buffer_range (OpenGL 4.3).GL_EXT_framebuffer_multisample (OpenGL 3.0).GL_ARB_transform_feedback2 (OpenGL 4.0).GL_EXT_packed_depth_stencil (OpenGL 3.0).GL_ARB_texture_compression_rgtc (OpenGL 3.0).GL_EXT_texture_shared_exponent (OpenGL 3.0).GL_EXT_framebuffer_object (Requires OpenGL 3.0).GL_ARB_pixel_buffer_object (OpenGL 2.1).GL_ARB_fragment_program_shadow (OpenGL 1.3).GL_NV_texgen_reflection (Requires OpenGL 1.3).GL_ARB_shading_language_100 (OpenGL 2.0).GL_EXT_texture_lod_bias (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_ARB_vertex_buffer_object (OpenGL 1.5).GL_ATI_separate_stencil (Requires OpenGL 1.2.1).GL_EXT_texture_rectangle (Requires OpenGL 1.3).GL_ARB_vertex_program (Requires OpenGL 1.3).GL_EXT_stencil_wrap (Requires OpenGL 1.4).GL_EXT_shadow_funcs (Requires OpenGL 1.3 / Core Feature of OpenGL 1.5).GL_EXT_texture_compression_s3tc (Requires OpenGL 1.2.1).GL_ARB_texture_env_crossbar (OpenGL 1.4).GL_ARB_texture_env_combine (OpenGL 1.3).GL_ARB_texture_border_clamp (OpenGL 1.3).GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2).GL_ARB_texture_compression (OpenGL 1.3).GL_NV_blend_square (Requires OpenGL 1.2.1 / Core Feature of OpenGL 1.4).GL_EXT_multi_draw_arrays (OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_ARB_texture_mirrored_repeat (OpenGL 1.4).GL_ARB_internalformat_query2 (OpenGL 4.3).GL_ARB_internalformat_query (OpenGL 4.2).GL_EXT_fog_coord (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_EXT_secondary_color (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_EXT_blend_func_separate (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_ARB_map_buffer_alignment (OpenGL 4.2).GL_EXT_separate_specular_color (Requires OpenGL 1.2).
![latest intel hd graphics 4000 driver for windows 10 64 bit latest intel hd graphics 4000 driver for windows 10 64 bit](http://www.joestradingpost.com/uploads/1/2/6/3/126301603/intel-support-2b_orig.jpg)
GL_EXT_packed_pixels (Requires OpenGL 1.2).GL_EXT_rescale_normal (Requires OpenGL 1.2).GL_SGIS_texture_lod (Requires OpenGL 1.2).GL_EXT_draw_range_elements (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4).GL_SGIS_generate_mipmap (Requires OpenGL 1.4).GL_SGIS_texture_edge_clamp (Requires OpenGL 1.2).GL_EXT_compiled_vertex_array (Requires OpenGL 1.1).GL_EXT_blend_color (OpenGL 1.4 OpenGL 1.4).GL_EXT_blend_subtract (Requires OpenGL 1.2).GL_EXT_blend_minmax (Requires OpenGL 1.2).
![latest intel hd graphics 4000 driver for windows 10 64 bit latest intel hd graphics 4000 driver for windows 10 64 bit](https://www.eightforums.com/data/attachments/44/44546-d25e46bb2e8d90265114c9131d3f4ec1.jpg)
GLSL (OpenGL Shading Language) Version: 4.40 - Build 20. Intel v4326 is an OpenGL 4.4 and OpenCL 2.0 driver and exposes 223 OpenGL extensions for an HD Graphics 530 on Windows 10 64-bit.
LATEST INTEL HD GRAPHICS 4000 DRIVER FOR WINDOWS 10 64 BIT DOWNLOAD
You can download this driver from THIS PAGE.
![latest intel hd graphics 4000 driver for windows 10 64 bit latest intel hd graphics 4000 driver for windows 10 64 bit](https://i.gyazo.com/61bc5560bc350422a7b641cb7b69471a.png)
This driver supports Star Wars Battlefront*, Defense of the Ancients* (Dota) 2, Brink*, Call of Duty*, Wolfenstein* game play fixes and other bug fixes for all supported products. A new set of graphics driver is available for Intel 4th/5th/6th generation GPUs.